May 162018
 

Good time period. Time to make the donuts. But before that, let’s check out a mash-up.

Part of the fun in Armello is the three different decks of cards you can draw from each turn. Your hand size is equal to your wits so I’m partial to characters with high wits scores so I can go through a lot of cards to get the really nifty ones. There are equipment cards, magic spells and tricks (not official names). You can draw cards to match your play style. You’ll want a high spirit score to use the best spells and you’ll need a little cash to use some of the nastier tricks.

Here’s Red Rich as Hargrave. Rich has lost a paw before in the steampunk series so it’s nothing new for him to have to hide one for the sake of a new costume. The face guard was the most difficult piece to adapt to my characters’ dimensions.

That’s all for this week. Discover more Armello next Wednesday!

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