Jun 102013
 

I’ve mentioned this before, but I forget things a lot. Or maybe I have a problem focusing/concentrating. Or both. I’m getting a little worried and perhaps somewhat frustrated.

Regularly, on my way to work, I’ll get a half block away from my house and then I can’t remember if I’ve locked my door and I need to circle back to check (only once had I actually forgotten to do so). I need to consciously remember the feeling of holding my keys in my hand to be sure.

I’ll be in the middle of a conversation and I’ll completely forget what I was going to say next, sometimes in mid-sentence. As I’m listening to someone talk, I need to frequently remind myself of things I want to say.

Someone will ask to see me for a question at work. I’ll tell them I’ll be with them as soon as I finish an email I’m writing. By the time I finish my email, I’ve forgotten that I even spoke to them.

I’ll sit down at my computer with the intention of posting something  on the site and only remember to do so an hour later.

On more than one occasion, I’ve forgotten how old I am and had to do the math to remember.

I’ll kick myself for forgetting to do something important on my turn in a game, and by the time it’s back to my turn, I’ll again forget to do that same thing.

At night, I need to leave a note for myself to remember to go to the ATM in the morning so I’ll have money to eat at the cafeteria. Or to go buy my monthly bus pass at the beginning of the month. At least part of the appeal of riding my bike to work is that I don’t need to remember to buy the pass.

The other day I punched out from work as I do every day and headed downstairs. By the time I got to the front door, I couldn’t remember if I’d punched out, so I had to go back upstairs to check. I remembered on my way home that I’d forgotten to get back to someone who wanted to see me. I got home and apparently from the time it took me to circle from the backyard to the front yard I forgot that I needed to bring my bike in because when I went to leave the next morning I saw it still in the back yard. As someone who’s had two bikes stolen, I was relieved that it was still there. It’d be funny if these things didn’t happen so often.

 I’m 39 years old (I didn’t have to do the math today because it’s been more recently in my mind, but I did so anyway). If things are this bad now, I’m not very confident about what things will be like when I’m 60 (assuming I make it to that age).

On the other hand, I’m capable of remembering a lot of procedural stuff for work. I have clear memories of moments from my childhood. I can recite my favorite scenes from movies and TV shows almost verbatim. I can remember forgetting all these things. My brain is capable of holding and retrieving information. Maybe I’m just absent-minded.

Jun 032013
 

Murder foul and a robbery daring; Just what is going on in Lancton?

 

We played our third role-playing game session over the weekend. The plot thickened as the players finally reached Lancton and we delved into the adventure I’d planned to open with. The tone of the sessions to date had been light. At the end of the second session, however, upon their arrival in Lancton, I let the players know bad things were apaw in town.

 

A fifth player joined our group this week. Her name is Melanie and you’ll meet her character in upcoming installments of From the Gaming Table and The Furship Chronicles. We played in French, because Melanie doesn’t speak English well enough to follow when things get rolling. This posed a different challenge as I’m much more comfortable conversing off-the-cuff in English. I found myself searching for equivalent names for things in French, as my vocabulary in French isn’t as extensive.

 

 

There’s always been something awkward about the idea of characters joining together in a roleplaying game. Why do they decide to team up exactly? Is there a good reason for it? When you meet someone on the street or in a bar, do you instantly think, “This fellow will make a good travelling companion?” Not really, but it’s a conceit that players often have to adopt because otherwise the game just doesn’t work. When players develop their characters together, they can decide that their characters are friends from childhood, but what if that doesn’t fit their character concept? As a gamemaster, you can try to prepare a common goal with the idea that once the crisis is resolved, the characters will decide that there’s merit to sticking together. But is that how a normal person would react? Plus, you’re depending on the idea that the common goal would appeal to the individual characters in the first place.

 

 

The same problem arises when a new player joins an established group, or a character dies unexpectedly and is replaced by a new character. How do you account for this stranger suddenly joining a group that has been travelling together for some time?  You just toss him or her in as best you can and go from there. At some point everybody agrees that their characters accept each other as travelling companions.

 

Players can choose to be finicky and say “My character wouldn’t care about that,” or “My character is a loner,” but like I said, it’s part of the conceit that the characters WILL join together and that they WILL undertake the quest you’ve prepared for them. Otherwise, there is no game (unless you’re incredibly skilled at free-styling adventures). Players insistent on playing their characters the way they’ve envisioned them without care of the group dynamic can sap the energy from a session. The last character I played was a petulant cleric with a heightened sense of self-entitlement. In simple terms, she was a brat. I had an arc in mind for her that as the campaign went along, she’d come to realize that if she didn’t change her ways, she was going to end up alone, a concept that truly frightened her. This would lead to her becoming a leader in action and fact instead of just in her own mind. I was playing her so bratty though that at least one player was starting to really get annoyed. That led me to try to speed up the change in her character for the sake of the gaming group. Sadly, other circumstances conspired against us and we never did get to go through with the plans for the campaign.

 

In Age of Animus, there are no character classes. The only label characters start with is their species. The way I see it, characters can be plucked from any walk of life: a swindler, an architect, an outcast, an entrepreneur, a gourmet. Either by choice or because fate intervenes, these characters are thrust into a series of events beyond their norm. Relatively untrained, they may be ill-equipped to deal with these extraordinary events. Succeed or fail, they get by as best they can. As they go along, they may learn skills that serve to define them to a point as a fighter, a medic or an entertainer.

 

When I first started out as a gamemaster, roleplaying games were all about trying to create an engaging campaign that kept escalating to epic levels. Inevitably these campaigns would fail on some level or come to an abrupt end as player availability became an issue. So many great ideas for stories were left untold because we just didn’t get far enough. Now, roleplaying games are about getting together with friends and having a good time. Hopefully, we can spin a good yarn in the process but there’s no expectation beyond that. Well, hopefully having a good enough time to want to play again. So far, it’s been mission accomplished. I don’t feel like my friends are playing because they feel obligated to do so.

Okay, that’s all the blogging I’ve got for this week. More words to follow next Monday!

May 272013
 

So it’s Monday again. Time to blog.

 

In a previous blog, I talked about how sometimes you get an idea and it totally changes the direction of the story you’re writing. I said I’d talk more about the specific example when we were a little further into the current Funnies storyline.

 

 

In the current storyline, Deema’s adoptive father, Tomaw, has come for a visit. This is in parallel with Deema’s origin in my Star Wars campaign. Deema, a Trandoshan, was adopted by one of my player’s (Fab’s) character, Mowat, a human. Fab has a deep history with the name Mowat, and it didn’t feel right to appropriate it for my purposes. I saw nothing wrong with rearranging the letters to create a new name though, hence Tomaw.

 

Okay, so that explains the name, but what does this have to do with storyline changes?

 

The original direction I had set was that Tomaw would visit, and everybody would like him as one of those stand up type of guys. He’d have great stories to tell of his life as a ranger and good advice to give to everyone. A nice idea, but no inherent comedic potential. What to do? Now, given that Tomaw is directly inspired by Fab’s character, I asked Fab if he were to cast Mowat as an animal, what animal would he see him as. He chose a wolf. Or at least, I seem to remember he chose a wolf. At any rate, he’s a wolf now. Was that something I could work with? Well, hey!  I’ve introduced a wolf character before (the leader of the Pickle Patch Bandits)! Wouldn’t it be funny if the two were related? Twins even? One twin became a criminal, and the other decided to be a law official. Cliché perhaps, but I decided to go with it. This set up the case of mistaken identity when Tomaw arrives on the scene. It allowed me to revisit one of my favorite Sass gags as well. Perfect! Now, what else?

 

I wanted to give Barnaby some screen time, so I wanted to think of a way to involve him directly into whatever direction I was going to go with Tomaw. Then it came to me, “What if Tomaw had a grudge against bears?” This held with the spirit of Fab’s character who started out with a grudge against Trandoshans (which is why I made Deema a Trandoshan to begin with). That gave me a hook to involve Barnaby and Nektara, but it made Tomaw come off a little less likable. Still, I could work with that.

 

 

When I plan a storyline, I like to give myself a rough estimate of the number of strips I’d like to fill with the storyline. I have certain storylines I want to tell at certain times of the year. For example, I want the next storyline to take place during the summer months. That means I need the current storyline to come to a close by the end of June or very early July. I’ve already used a good number of the strips I’d allotted to the current storyline and I haven’t much touched on the original ideas for Tomaw (where everybody likes him and he becomes like a surrogate father to the group). Two decisions I made when fleshing out the character led to a somewhat different story from what I had planned. But that’s okay. I like the direction the story has taken so far. I can always go on for a few extra strips or at worst, I can have Tomaw visit again in the future.

 

So that’s all for this week. I hope you have fun following Tomaw’s storyline.

May 202013
 

I was talking to one of the new employees in my section and he mentioned that he was a collector of vinyl records. That got me thinking…

As a child, my record collection was probably my most precious possession. I could listen to the same record over and over again (and I did). One year, for Christmas, my parents got me a record player. I’m guessing they didn’t want me on the family stereo all the time. I certainly put it to good use.

Most of my records were of the storytelling variety. This was back before the age of videotape and DVDs. My records were my form of escapism. I wasn’t a very outgoing kid and I didn’t have many friends, so I made my records my friends. Danny Kaye was always available to tell me stories of Clever Gretel and Rumpelstiltskin (I found mp3s of that particular record a few years back, and it was every bit as magical as it was back when I was a kid. He was great!)

Tubby the Tuba was probably my least favorite record, but even that record I listened to over and over again. I couldn’t get enough. Before I discovered Star Wars action figures my allowance would always be earmarked for a new Disney book and record set. They were almost exclusively in French, because the local K-Mart didn’t stock any English ones, except for this one time where I found The Fox and the Hound. The record turned out to be warped which was disappointing, but I never considered returning it, because it was such a rarity to find them in English.

I would borrow records from our classroom library at school and from friends. One summer, my teacher let me borrow this record set of Bible stories and it was just about the best thing ever. I was first introduced to the Fantastic Four through a book and record set a friend lent me.

I have a great memory of finding a book and record set of He’s Your Dog, Charlie Brown (in English no less). in a garage sale for something like 50 cents  The sun was shining but there was rain as I walked home to listen to it for the first time. The first time I ever drew Snoopy was from that album. It was that drawing that made me realize I had a tiny bit of talent in copying other drawings. I may be exaggerating a little, but I’d say that record is in some small part responsible for this site. I still remember that feeling of dread when I accidentally sat on the record as it lay on my bed. Unlike some of my other records which got cracked through some mishap or another but were still playable, this one broke. For years whenever I would see a bin of used records in a flea market or something I imagined how cool it would be to find that record again. Two years ago, after a little hinting, I got the record for Christmas courtesy of online shopping (thanks Fab!)

To this day, I still love Disco Mickey Mouse and Sesame Street Fever, records my friend Richard lent me once. When I saw they were available on iTunes, I couldn’t resist buying them so I can listen to them again.

I saw Disney’s The Jungle Book for the first time in 1993, but I knew the whole movie by heart already from my record.

As happens with kids who grow up, I let go of things that I now regret. I don’t even remember what happened to all those book and record sets. I still have a number of the records down in the basement even though the books are long gone. This winter I found a Fisher Price record player at the flea market for 8 dollars. I keep telling myself I need to go rooting around to find what’s left of my records and give them a listen. I’ll probably still be able to recite the stories along with some of them.

*UPDATE* So I finally went downstairs to dig up my records…Boy are they beat up! Sadly, it would appear there’s something wrong with the record player because I can’t hear anything distinguishable on it. I thought it might be the records themselves, but I put on some clean records and still nothing.

May 132013
 

So I got home from work today and I said to myself, I need to write my weekly blog thingie. I sit down at my desk…and promptly forgot all about it. I started reading news and looking at neat t-shirt designs. Then I got hungry so I went to fix myself some supper. I don’t like to eat in front of the computer, so I turned on the TV to watch The Nerdist episode that I DVRed last night. Then it occurred to me…I still hadn’t written my blog! So here I am, blogging.

This weekend featured a lot of Injustice. I picked the Collector’s Edition on Friday and I played the heck out of it. I finished the story mode and I got through the classic mode with all the heroes and a couple of the villains. I tried some online play because there’s a Green Lantern skin that’s only available if you win a ranked online match. I don’t think I’m going to be able to get that skin. First off, when you ask for a ranked match, you just sit there and wait. You have no idea how many people are out there waiting for ranked matches. I tried several times throughout the weekend and only managed to find three opponents (funnily enough they were one right after the other) and then promptly got my butt handed to me. The matches weren’t even close. You can play other online matches with much less difficulty and I did manage one win (out of seven or so) but since it wasn’t ranked, I didn’t get the skin. Apparently I’m not the only one with this problem, so I hope they make ranked matches more appealing so people actually play them…that or they change the requirement to get the skin.

The other disappointment is that there are a number of skins (and achievements, but I care less about those) that can only be unlocked if you play the Injustice iOS game. I’m an Android user so that means no skins for me. I’m going to have to borrow my mom’s iPad at some point.

Those are the only disappointments I’ve had with the game other than I wish they could somehow fit in ALL my favorite DC heroes into it. It really is a sweet fighting game.

With all that gaming, I did manage to get my two strips drawn. The new storyline begins tomorrow. I haven’t figured out how to end it yet. It hasn’t gone the way I thought it would. I’ll talk more about how things changed when we get deeper into the arc.

Well, with that little tease, I’m going to sign off for this week. Enjoy the week’s Funnies!