Aug 192015
 

Dear reader, come on down! You’re the next contestant on the Mash-up is Right! Let’s skip directly to the Showcase, okay?

Cleopatra is the Egyptian queen. She first appears in Asterix and Cleopatra (funny that huh?). Julius Caesar is in love with her but she’s angry because he says the Egyptian people are no longer the great people they once were. She bets him that her people can build a great palace in only three months. She assigns the task of building the palace to her royal architect, Edifis. If he is successful, he’ll be covered in pieces of gold. If he fails, he’ll be fed to the crocodiles. Fearing for his life, he goes to Gaul to seek out his old friend Getafix for help. Getafix, Asterix, Obelix and Dogmatix go to Egypt to help build the palace. It’s one of my favorite Asterix stories. The animated movie is also great and was a staple of my Christmases every year as it airs every year on Ciné Cadeau. Cleopatra makes at least one more appearance in the series, but it’s kind of a surprise, so I don’t want to spoil it.

The original plan was for Zoë to be Cleopatra, but I just couldn’t wrap my head around drawing the wig with over Zoë’s ears. I therefore pulled the ol’ switcheroo and went with Nektara instead. I think it worked out for the best.

Cleopatra

That’s all for this week. Next week will feature…no, I’m not going to tell you. You have to come back next Wednesday to find out.

Apr 152015
 

Hoo boy! Sleepy! Let’s try to wake ourselves up with a mash-up shall we? Sounds good to me!

The Rebels theme continues this week. As always, click on the picture to enlarge it and see all the picturey goodness.

Nektara is here as Sabine. It was a simple choice seeing as Nektara is the one character that naturally has a head of hair and Sabine’s colourful hair is such a big part of her design. The thing I learned/did differently in this piece was to try to emulate the scratches on her armor and the paint wearing off the edges. It’s always fun to try something new. Through the magic of layers, I did a version of her with and without the helmet.

Sabine-NektaraSabine-Nektara-w-Helmet

That’s all for this week. Next week, it’s time for the last member of the Ghost (unless I decide to do Chopper later) of this set. See you next Wednesday for the reveal!

Jan 162015
 

Hello flashback fans! Welcome to the penultimate edition of Flashback Friday. After this week, there’s only one flashback to go. Before we get there, let’s enjoy this week’s edition.

This week is the last of the DC flashbacks. As always, click on a picture so you can see an enlarged view.

Nektara is closing the superhero theme as Wonder Bear. As I did with the other DC flashbacks, I chose a different costume for the flashback. Because they worked so well before, I went with the New 52 universe version. In all honesty, this isn’t one of my best, but I don’t think it’s horrible or anything. I just don’t like the way her bottom half turned out.

Wonder-Bear

Here’s the comparison to the original mash-up. I’d always considered the original Wonder Woman mash-up to be the weakest of that theme. Even if the remake isn’t as good as I would have liked, it’s still leagues better (see what I did there?) than the original.

DC-Nektara-TaN

And that’s all for this week. Next week is the last of the Star Wars mash-ups. Come by next Friday to see who’s closing things out!

Dec 152014
 

A while back I shared how I go about drawing mash-ups. For funsies, today I‘ve decided to share the process for last week’s League of Legends mash-up. You can click on any picture to enlarge it.

First, of course, is deciding who’ll play who. In this case, I decided that Nektara would be dressing up as Ashe. This was my first choice and it survived the revision I made after completing the Red Rich – Xin Zhao mash-up.

Finding good reference pictures is always critical. Ideally, I’ll find a full-body picture in a pose I want to draw. In Ashe’s case,  I had to use two different reference pics to supplement one another.

AsheRefPic1       AsheRefPic2

Next comes the sketching. I always start with the general shape of my character’s head large enough to fill the screen. In Nektara’s case, that’s a simple oval. I add her facial features to match the pose in the reference pic and then start sketching the outlines of the costume, whether it be hairstyle or a helmet. I then work my way down with a rough body in the pose I need and then adding all the costume elements.

01AsheSketch1

When a character is holding something in front of him or herself, I use a different layer for the object being held, simply so I could fiddle with the object without having to erase parts of the character. Once I’m satisfied with the object, I’ll add a layer between the two and painted in white beneath the object  so that the parts of the costume beneath will not be visible without actually affecting either layer. I like it when I’m inking I only see the sketch lines I need.  I work this way so if I decide to retouch the top layer later I won’t have to redo any bits of the bottom layer that I would have to otherwise erase.

02AsheSketch2    03AsheSketch3     04AsheSketch4

In this case, I had already finished a complete sketch before I decided that I didn’t like it and wanted to start over. Here’s the original sketch.

OriginalAsheSketch

Next comes inking. When I started doing mash-ups with sketches I would ink by simply tracing over the lines bit by bit. The problem is my hand is unsteady that the linework was… shaky. Now I go for broader strokes of the pen which gives me more fluid lines. I’ll use several layers and switch between them when the lines intersect. That way if I go over (and I often do) I can erase the extraneous bits without affecting any other lines. When there are a lot of little lines, I’ll sometimes stick to the same layer and just try to be more careful when I have to erase. Generally, the more intricate the costume, the more layers I’ll need. I think the smallest number of ink layers I’ve needed recently is four. For Nektara as Ashe, I used five.

AsheInk1   AsheInk2   AsheInk3      AsheInk4   AsheInk5

When inking is done, I’ll hide the sketch layers to be left with just the finished inks.

AsheInkSketch   AsheInkFinal

After coming comes colouring. To colour, I add a layer between the sketch and the ink layers and just colour within the lines as I would with a pencil. As I go I’ll find places where I wasn’t clean in erasing overextended lines and need to do little touch ups to the ink layers. I have to keep reminding myself to go back to the colour layer before continuing to colour. Sometimes I’ll forget and have to undo several steps, which can be frustrating. Fortunately, I usually notice before I reach the buffer limit for actions I can undo.

AsheInkColour

Finally, comes what I call shading. For inking and colouring, I always use a marker brush because they leave solid opaque lines. For shading, I’ll use a different brush (MyPaid calls it a Modeling brush) that’s more subtle. There’s a lot of palette switching involved as I  to try to blend the colours to give the desired lighting effects. I most enjoy shading leather (belts and pouches) and metal (weapons and buckles). Clothing is trickier as I try to create the illusion of subtle folds in the fabric, with varying degrees of success. Of late, I’ve started to use more than one layer for shading. Because the brushes I use are wider, there’s more chance for overrun. If I use two layers,  it’s easier to erase the overrun of one colour without affecting the shading I’ve done on the bordering colour. This is the first time I used three layers.

AsheShade1   AsheShade2   AsheShade3

Sometimes, there are glowing effects required. These will require their own layers, one beneath the colour layer to serve as a base and a second on top of the ink layers to better sell the effect. There were no glowing effects required this time.

And there you have it. A finished mash-up.

 Nektara---Ashe